This is a piece i made a couple of years back in UE4 that i never got around to uploading. Would love to revisit it in UE5. Its inspired by an early Simon Stalenhag piece. I wanted to take the core tone and vibe and crank the detail up up a couple of notches, i hope i did the original justice while still adding my own spin. This started as an exercise in composition/layout/lighting and world building. But ended up making quite a lot of the assets from scratch.